SongRemixer by ProduceHits Open the Studio
Free browser tool

Any key. Any tempo. Independently.

The remix-prep classic: pull a track to your set's tempo without moving its key, or shift the key without touching the groove — or both at once, rendered to a clean WAV.

Nothing is uploaded — your audio never leaves your device.

Drop the track, or tap to browse
WAV, MP3, M4A, OGG, FLAC · shifted locally in your browser
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One track shifted is prep. Two tracks warped together is a remix.

SongRemixer's console does this live across decks and pads — section-aware warping, cue juggling, the whole instrument. Sign up and load your first pair: 3 full packs free.

Remix prep in three moves

Most remix and edit work starts with the same three shifts: bring the source to your project tempo (tempo only, key untouched), reconcile the key with whatever it will sit against (key only, groove untouched), and — for the slowed/nightcore internet-edit families — move both at once by taste. This tool is those three moves with a render button; the presets encode the two internet classics as honest starting points.

Render once, at the end. Every stretch pass costs a little clarity, so audition with the preview, settle your numbers, and export a single time.

Frequently asked questions

How is this different from just changing playback speed?

Playback speed changes pitch and tempo together — the chipmunk effect. This uses a real time-stretching engine (Signalsmith Stretch) that decouples them: 120 → 100 BPM with the key untouched, or +3 semitones at the original groove.

Can I make slowed + reverb or nightcore versions?

The tempo/pitch half, yes: slowed edits typically run 80–90% with pitch down 1–2 semitones; nightcore runs 120–130% pitched up. Reverb isn't in this tool — run the export through your DAW's reverb after.

What are the quality limits?

Within ±15% tempo and ±3 semitones the render is clean on most material. Push both to their extremes at once and you'll hear the stretch working — every engine does. The preview exists so your ears decide before you render.

What format comes out?

Uncompressed 16-bit WAV at the source sample rate, named with the shift so future-you knows what it is.